package com.yanqu.road.entity.config.building;

import com.yanqu.road.utils.property.Property;

public class CollectionUpgrade {

    private int level;

    private int earnSpeedAddition;

    private int probability;

    private Property consume;

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }

    public int getEarnSpeedAddition() {
        return earnSpeedAddition;
    }

    public void setEarnSpeedAddition(int earnSpeedAddition) {
        this.earnSpeedAddition = earnSpeedAddition;
    }

    public int getProbability() {
        return probability;
    }

    public void setProbability(int probability) {
        this.probability = probability;
    }

    public Property getConsume() {
        return consume;
    }

    public void setConsume(Property consume) {
        this.consume = consume;
    }
}
